AI Insights · Timothy · March 2022
Top 5 First Person Games on Android in Norway: Q1 2022
Discover the performance of the top 5 first-person games on the Android platform in Norway during Q1 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 first-person games on the Android platform in Norway showed varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
Airport Security, developed by Kwalee Ltd, saw a significant increase in weekly downloads early in the quarter, peaking at approximately 4.8K in the week of February 21. However, downloads gradually declined to around 1.3K by the end of March. The game’s weekly revenue started modestly, peaking at $95 in mid-February, and eventually dipped to $16 by the end of March. Active users also showed a similar trend, with a high of 6.5K in late February, decreasing to about 2K by the quarter's end.
Color Match by Supersonic Studios LTD, experienced a steady decline in both downloads and active users throughout the quarter. Weekly downloads decreased from 1.9K at the beginning of January to 615 by the end of March. Active users followed a similar pattern, dropping from 3.2K in early February to 1.4K at the end of the quarter. Revenue remained relatively low and stable, with minor fluctuations, peaking at $17 in mid-February.
Fill The Fridge, published by Rollic Games, showed a positive trend in weekly downloads, increasing from 11 in early February to 2.6K by early March. The game’s revenue also saw a rise, peaking at $97 in the first week of March. Active users peaked at about 4.7K in the same week, eventually stabilizing to around 3.6K by the end of March.
Town Building Life Simulator from XGame Global had relatively stable weekly download numbers, fluctuating between 515 and 967 throughout the quarter. Active users remained consistent, averaging around 1.8K. Revenue saw minor increments, peaking at $6 in late March.
Find the Alien by MOONEE PUBLISHING LTD, experienced a decline in weekly downloads, starting at 1.1K in late December and dropping to 214 by the end of March. Active users showed a similar trend, peaking at 1.9K in early February and decreasing to 1.3K by the end of March. No significant revenue was recorded for this game during the quarter.
For more detailed insights and data, visit Sensor Tower.